A downloadable tool for Windows

Download NowName your own price

Hello everyone!!

I have recently started my journey on game development, my cup of tea i would say that  its Metroidvania games but unfortunatly i am really struggling to create good complex and flexible systems, so for that matter one that i am having the most difficulty is Hierarchy finite StateMachine for enemies, i really what to create complex enemies with complex states tons of stats and inventories as well. so these past few days i decided to create a package system for everyone who is having the same issue. now unfortunatly i am a construction site worker and time doesnt promise much but this week i have managed to piece something together with the help of Unity Documetation and AI. My objectif is to create a fully UI operated enemy creation system, BUT this system also creates all the nessecary scripts needed for everyone to change. 

For the moment the system supports a couple of things : 

Base StateMachine creation and its IState Component;

2 interfaces to recieve and deal damage;

A super simple detection system that will be used for the enemies;

the folder structure;

Guys its not yet functional, be carreful!!!!! the logic is not there yet i will provide it in a future update!!!!!!!!!!!!!!

This is ment to be used as a learning tool as well, at the end i will make sure to provide the source code for the whole project as well i am sure that someone can make it to a fully working complex system.

I have no clue how to inport videos or gifs here!!

Also here you will always find the latest version 

Published 1 day ago
StatusIn development
CategoryTool
PlatformsWindows
AuthorErlisprroni

Download

Download NowName your own price

Click download now to get access to the following files:

com.Erlis.MetroidvaniaEnemyManager.zip 12 kB

Development log

Leave a comment

Log in with itch.io to leave a comment.